Impact Over Velocity

Impact Over Velocity

Impact over velocity.  In other words, don’t just do things.  Do the right things.  It seems obvious, but how many of us are guilty of deciding the success of a sprint by how many stories or story points we completed?  But don’t worry.  You’re not alone.  Velocity is an easy number to get at, but easy isn’t always

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Spikes: Purpose And Usage

Spikes. It’s part of my blog’s name: Spikes and Stories, and it’s a bit of word play, which I’ll explain at the conclusion.  Because of this, it seems only appropriate that I pay homage to spikes and explain how I’ve used them with teams. They have their origins in Extreme Programming (XP), and I define a spike as:

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